How to avoid appending wrong Elements using AppendInnerLoop

How to avoid appending wrong Elements using AppendInnerLoop

Anonymous
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How to avoid appending wrong Elements using AppendInnerLoop

Anonymous
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Hi,
after successfully creating an Hatch I try to append some Elements to
it. Normally erverything works fine, but in some cases, which I don't
really understand, an hatch.evaluate raises an error after appending.

Is there a Way to Avoid appending wrong Elements using AppendInnerLoop?
I've looked for something like "removeInnerloop" or at least to use a
try... catch block, but I guess, once a Innerloop is attached, there is
no way to remove it.

Thanks

Thomas
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