2D section into 3D

2D section into 3D

Anonymous
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Message 1 of 3

2D section into 3D

Anonymous
Not applicable
Hi,

Hi have a bunch of geological sections to convert from 2D into 3D,

all the sections are z=0

the X needs to be thansfered to Y, and Y to Z.

And I would need to input the actual X.

Can someone help with that, what would be the best approach, create a UCS,
then Wblock, or move-rotate all objects.

I have 168 files, speed would also be an important factor here.

Thanks.
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Message 2 of 3

Anonymous
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To me it sounds simplest to Rotate3D the sections and then move them, rather
than messing with a UCS.
1) rotate positive 90 degrees around Z-axis vector (0,0,1)
2) rotate positive 90 degrees around Y-axis vector (0,1,0)
3) Move by vetor (X, 0, 0)

Could your program determine the X value by itself? You must have some way
of knowing which X to use for each section, so maybe the program can use the
same information and logic?
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Message 3 of 3

Anonymous
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Thanks,

and yes I will be able to get the X, the x is in the file name.

I will need to mess with UCS anyways, if I want to import things in the
future on those section.



"James Belshan" a écrit dans le message de news:
8ED4F013F862236E36BF412FA5BD94BD@in.WebX.maYIadrTaRb...
> To me it sounds simplest to Rotate3D the sections and then move them,
rather
> than messing with a UCS.
> 1) rotate positive 90 degrees around Z-axis vector (0,0,1)
> 2) rotate positive 90 degrees around Y-axis vector (0,1,0)
> 3) Move by vetor (X, 0, 0)
>
> Could your program determine the X value by itself? You must have some
way
> of knowing which X to use for each section, so maybe the program can use
the
> same information and logic?
>
>
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