3ds Max INTERACTIVE and Oculus Rift - 2018 -
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Hello,
My name is Giorgio and I'm new in this community 🙂
I bough a Rift just yesterday and it works great with sensors and the touch pads. I would like to create some 3D environment to walk into.
I'm starting to use 3ds Max Interactive in order to do that.
When I start a 3dsMax Interactive template scene (using the button 'test level') I can see the scene on my laptop screen, but not on my Oculus.
I also tried to press the 'run project' button instead of 'test level', but I don't see anything through the Oculus.
Did I miss something? Like a plug-in or similar?
Have I to set some preference in 3ds Max maybe? I mean something like: 'Use my Oculus Rift instead of the laptop screen?' 🙂
Thank you very much!
My specs are:
- Alienware R4 17
- Oculus Rift 2018
- 3ds Max Interactive 2018