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Object level warping via maya 2016 bonus tools menu

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Anonymous
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Object level warping via maya 2016 bonus tools menu

Hi. I have a scene where a barn's roof and walls are breaking into debris. I used Fracture FX to simulate it using the bullet solver. I then baked out every debri polygon pieces. So the whole animation is baked to keys now. I grouped the pieces in a singlr group. I wanted to apply time warp to this group so i can freeze the animation. When i try to apply it from bonus tools menu, i get a yellow warning, saying the node is already connected to my render layer. Any idea what to do to get to a successful warping? Regards, Alkesh.
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