Meshing problem

Meshing problem

Anonymous
Not applicable
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Message 1 of 30

Meshing problem

Anonymous
Not applicable

 

it seems that no matter what I try (various meshng methods, size etc.) I cannot get a proper mesh for the walls of the attached model.

 

Moreover If I particularly select one of the walls with meshing issues and then delete its mesh, then I get other walls mesh also deleted... very awkard... 

 

I already spent a lot of time trying to figure it out, so I though sharing this issue here would be helpful.

 

thanks for any input.

 

I'm using Robot 2013 under windows XP

 

Mesh Problem.jpg

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Accepted solutions (1)
2,903 Views
29 Replies
Replies (29)
Message 2 of 30

Artur.Kosakowski
Autodesk Support
Autodesk Support
Accepted solution

I used the repair mode to deal with the meshing issue (please check the Job Preferences settings in the file I'm attaching) and corrected inaccuracies in position of the nodes (e.g. 150 and 68 among others).

 

 

If you find your post answered press the Accept as Solution button please. This will help other users to find solutions much faster. Thank you.



Artur Kosakowski
Message 4 of 30

Anonymous
Not applicable

 

 


@Artur.Kosakowski wrote:

I used the repair mode to deal with the meshing issue (please check the Job Preferences settings in the file I'm attaching) and corrected inaccuracies in position of the nodes (e.g. 150 and 68 among others).

 



Thanks!! Smiley Happy

 

Didn't cross my mind that the repair mode would solve it. The help is quite silent about "repair mode" features.

Could you please tell me what exactly the repair mode did?

 

As far as the nodal positions are concerned, you have to do it manually right? I mean... inspecting each node one by one... which is a tedious task.Smiley Sad I guess since this model uses inclined axes any auto rounding up would potentially move some nodes away from adjoining elements. For instance, using the app that Rafal suggested, after rounding up, node 68 is moved away from the supporting beam, leaving the two conccurent braces not connected to the adjacent beam. That's why you did it manually, right?

 

thanks for your input.

 

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Message 5 of 30

Anonymous
Not applicable

@Anonymous_Adsk wrote:

Hint: http://screencast.com/t/imIRxs0dl

 

http://forums.autodesk.com/t5/Autodesk-Robot-Structural/Rounding-up-coordinates-API/m-p/3430533/highlight/true#M4399



thanks! Smiley Happy

Very useful, but not for this case...Smiley Sad

The rounding up moves away nodes from adjoining elements.

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Message 6 of 30

Artur.Kosakowski
Autodesk Support
Autodesk Support

 

Didn't cross my mind that the repair mode would solve it. The help is quite silent about "repair mode" features.

Could you please tell me what exactly the repair mode did?

 

Checked and corrected the internal consistence of the model.

 

As far as the nodal positions are concerned, you have to do it manually right?

 

Apart from defining them correctly when you are creating the model you can also use the detailed correct option and adjust them to indicated (e.g. skewed) plane. Actually before posting the corrected model I checked the deformations and noticed the problems. Having to deal with only few nodes I moved them manually. Rounding up coordinates for planes that are not parallel to the global coordinate system axes may not solve all the problems but will many of them anyway.


If you find your post answered press the Accept as Solution button please. This will help other users to find solutions much faster. Thank you.



Artur Kosakowski
Message 7 of 30

Rafal.Gaweda
Autodesk Support
Autodesk Support
Very useful, but not for this case...Smiley Sad

 

Just to show you the problem.
Correct only Z by this macro, then remesh it

 



Rafal Gaweda
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Message 8 of 30

Anonymous
Not applicable

@Anonymous_Adsk wrote:
Just to show you the problem.
Correct only Z by this macro, then remesh it

 


ok. I see... thanks again! Smiley Happy

I tried previously to adjust the Z using the "Detailed correct" function in order to push the nodes to plane Z=4.2m. Many of them were correctly adjusted but some of them were left with innacurate 4th digit (like 4.2003). I have no such problem using your tool.

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Message 9 of 30

Artur.Kosakowski
Autodesk Support
Autodesk Support

When you used the detailed correction you most likely clicked on 3 points to indicate Z=4.2 plane having the coordinate display precision set to either 0.12 or 0.123. In this way you were not able to see what plane exactly you defined. To make sure it is 4.2 edit manually the coordinates for the indicated points e.g.

 

Point 1: x, y, 4.20 (and not displayed 003)

after edition

Point 1:  x,y, 4.2 (delete the last displayed 0 to get rid of unwanted part).



Artur Kosakowski
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Message 10 of 30

Anonymous
Not applicable

@Artur.Kosakowski wrote:

To make sure it is 4.2 edit manually the coordinates for the indicated points

 


Since you told me that the position of some nodes are not accurate, I increased the display precision up to 4 digits which I guess should be enough.

Initially I did the way you expected i.e. i selected 3 nodes and it was much worse. A lot of nodes were still out of 4.2 plane. Then, I enetered manually the coordinates of 3 non-collinear points at 4.2m elevation. and I got better results but still as I said it didn't fixed all of them.

 

Anyway, I have to be much much more careful developing the model as the object snap is very tricky and it seems that you may end up quickly with misplaced nodes. When creating the objects I rely a lot on local systems and maybe this was the source of error... But, I don't know how else I could have done it otherwise...

 

Thanks again! Smiley Happy

 

 After fixing the position of all nodes the model is working well now.

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Message 11 of 30

jo2ny
Advocate
Advocate

Hi,

 

I''m also having a problem with the meshing.

I tried the "To Plane" correction of the current wall (see picture attached).

I also tried the Round Up coordinates tool, but still not working...

I ran out of ideas Smiley Frustrated

 

Please help me figure this out. I also tried deleting and redefining the wall and still nothing...

 

Thanks in advance

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Message 12 of 30

Rafal.Gaweda
Autodesk Support
Autodesk Support
Robot file please


Rafal Gaweda
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Message 13 of 30

jo2ny
Advocate
Advocate
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Message 14 of 30

jo2ny
Advocate
Advocate

i got a lot of nodes in the model, that should have been deleted after mesh deleting.

i can't get rid of them, "delete" is not working

 

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Message 15 of 30

Rafal.Gaweda
Autodesk Support
Autodesk Support

1. you have to open this file in repair mode to be able to delte these  61000 "not existing" nodes.

2. I suggest to mesh model with FEs size 0.2m

3. Corrected model attached.



Rafal Gaweda
Message 16 of 30

jo2ny
Advocate
Advocate

THANKS A LOT!

 

This Repair Mode, is a new feature in ARSA 2013? (i'm currently running the 2012 version)

 

 

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Message 17 of 30

Rafal.Gaweda
Autodesk Support
Autodesk Support

It has existed for many years.

File \ Open  ; on window -> Repair Mode checkbox on the right hand side



Rafal Gaweda
Message 18 of 30

jo2ny
Advocate
Advocate

Got it

Thanks again!

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Message 19 of 30

Anonymous
Not applicable

Dear all

WHen I meshing for my stair then error 

please see picture

RSAP 4.jpg

 

Thanks all

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Message 20 of 30

Rafal.Gaweda
Autodesk Support
Autodesk Support

1. Assign objects properly to stories

2. Diaphragms can be used only for horizontal panels. Use Shell calculation model for stairs panels.



Rafal Gaweda