@stanakaWA3XQ wrote:
This project does have additional phases. Chronologically, the view that does not show the objects, was definitely made after the phases were set up, and the one that does show them was possibly made before or after the phases were set up. Was done in quick succession so we aren't sure which really came first. The phase filters are set up identically now, but I don't know if that order causes them to look the same
That should make no difference. In Manage>Phases, its the before/after settings which affect chronological order of the phases. You can have phases called existing, 1, 2, 3, new, future, whatever but those names are not the order of the phases, you need to look at the order in the Phases settings.
For objects its the Phase Created parameter which determines when the object arrived in the project, not when you actually added it.
In the view its the view’s own Phase setting which determines what the view considers to be New (current) or Previous (existed earlier in the project).
It is the view’s Phase Graphics which determine the phases seen in the view.
In phase graphic filters you’ll note that phase names are not used - references are to Previous, New, Demo, Temporary.
Previous means any phase prior to the view’s own phase, regardless of what those previous phases are called.
New does not mean a phase named “new”, it means anything created in the same phase as the view’s phase setting.
If you create an object and set its Phase Created correctly then it will observe phasing and phase filters regardless of when in the project timeline you physically added it to the project.
It will appear as New in the phase in which its Phase Created parameter refers and it will appear in all future phases if the Previous option is included in the those view’s phase filters (unless its been demolished).
I’m not sure if this is very clear but rest assured that the actual day or time which you added objects or views has nothing to do with how Revit displays them - its object, view and phase filter settings which matter.
PS: you can also set the view’s phase graphics filter to None to test if its the phasing which is affecting object visibility.