Hi everyone,
I've been reading a lot about the multi wall approach = create a new wall type for each finishing, basically modeling as you build it.
In my project I have a very basic situation: CMU + exterior plaster + interior finish that may vary: tiles or plaster.
So I modeled 3 wall types, one onto the other and joined them.
When I insert a door or window, the opening cut correctly through the 3 walls but:
- in plan and section, walls do not wrap at inserts (obviously...) so the plaster do not return as when I use a single wall type with 3 layers = not a good detail
- in 3D you can see the lines of each wall and the CMU is shown (because it is butting to the window, obviously), no plaster is shown on the four sides of the window opening
Is there a way to solve this problem without using a window trim? My clients don't want any trim on w&d
I guess the answer is in the way the family is built...
I have tried to nest a new rough (empty) opening into the window family but the result is the window floating into a larger void.
I've added a plaster extrusion to this void but, when inserted, it does not cut trough all the 3 walls = not a good detail....
I am surprised that all the people that advocate for the multi wall approach have never encountered this problem.
If so, I could not find a clear explanation on how to solve it on may forum.
Please help with detailed instructions on how to build the window family and/or share your family so I can study it.
Thank you for your help!