Any ideas why my 3D view would all the sudden show like this? Opened up Revit and view looks like that in "shaded" state.
Solved! Go to Solution.
Any ideas why my 3D view would all the sudden show like this? Opened up Revit and view looks like that in "shaded" state.
Solved! Go to Solution.
Solved by RDAOU. Go to Solution.
Solved by ToanDN. Go to Solution.
1. Check Show Hidden Lines of the View properties.
2. Sometime it is a graphic card issue. Cycle between enable/disable hardware acceleration.
1. Check Show Hidden Lines of the View properties.
2. Sometime it is a graphic card issue. Cycle between enable/disable hardware acceleration.
Checked both of those and had already cycled through HW acceleration a couple fo times as my thoughts were down this line.
With hidden lines on, it shows like this...
with them off shows like this.
Cycling through HW acceleration doesn't do anything. I've tried it several times.
The weird thing is this did not happen until today. I'm upgraded to 2017.2 - maybe that broke something. My rig is the same. Specs below...
Alienware Aurora R5
Win10
i7-6700
16GB Ram
NVidia GeForce GTX 1070
Worked like a charm until today !?
Checked both of those and had already cycled through HW acceleration a couple fo times as my thoughts were down this line.
With hidden lines on, it shows like this...
with them off shows like this.
Cycling through HW acceleration doesn't do anything. I've tried it several times.
The weird thing is this did not happen until today. I'm upgraded to 2017.2 - maybe that broke something. My rig is the same. Specs below...
Alienware Aurora R5
Win10
i7-6700
16GB Ram
NVidia GeForce GTX 1070
Worked like a charm until today !?
Yes - three times in fact... I keep thinking "one more time" is going to make it better 🙂
Yes - three times in fact... I keep thinking "one more time" is going to make it better 🙂
@Anonymous
It appears as if you applied transparency to walls...most probably you haven't but it looks like!!
YOUTUBE | BIM | COMPUTATIONAL DESIGN | PARAMETRIC DESIGN | GENERATIVE DESIGN | VISUAL PROGRAMMING
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@Anonymous
It appears as if you applied transparency to walls...most probably you haven't but it looks like!!
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Ran an audit. Followed audit instructions per help page. Same result.
Ran an audit. Followed audit instructions per help page. Same result.
Toan;
Just checked the same model on my laptop and it has the same issue, so I don't think it's GFX card related. I'll send you the model in a PM.
Marc
Toan;
Just checked the same model on my laptop and it has the same issue, so I don't think it's GFX card related. I'll send you the model in a PM.
Marc
@Anonymous Did you try to recreate the view?!
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@Anonymous Did you try to recreate the view?!
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@RDAOU @ToanDN - I just figured out what happed - sort of. I had extra 3D views populated that are named (wall sconce) - No idea how they ended up in there... maybe my co-worker accidentally produced them. Once I delete that one and re-create the view it shows up correctly. What I still can't figure out is why that view is showing like that.
@RDAOU @ToanDN - I just figured out what happed - sort of. I had extra 3D views populated that are named (wall sconce) - No idea how they ended up in there... maybe my co-worker accidentally produced them. Once I delete that one and re-create the view it shows up correctly. What I still can't figure out is why that view is showing like that.
The view has an excessive eye and target levels. I changed it to some reasonable number and that fixed it. Notice the View type (Wall sconce or not does not matter). For cases like this, easiest way is create a new view.
The view has an excessive eye and target levels. I changed it to some reasonable number and that fixed it. Notice the View type (Wall sconce or not does not matter). For cases like this, easiest way is create a new view.
@Anonymous
It would be hard to know without the model in hand...regardless, the recreate view sorted out the issue and that's what counts
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@Anonymous
It would be hard to know without the model in hand...regardless, the recreate view sorted out the issue and that's what counts
YOUTUBE | BIM | COMPUTATIONAL DESIGN | PARAMETRIC DESIGN | GENERATIVE DESIGN | VISUAL PROGRAMMING
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" What I still can't figure out is why that view is showing like that."
so did you ever figure out why it "looked like that". i am having a similar issue with a use in my office. not quite as bad, but all the doors and windows look like there partially wire frame. it only looks like this on this particular project file, any other project looks fine,
Howard Munsell
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" What I still can't figure out is why that view is showing like that."
so did you ever figure out why it "looked like that". i am having a similar issue with a use in my office. not quite as bad, but all the doors and windows look like there partially wire frame. it only looks like this on this particular project file, any other project looks fine,
Howard Munsell
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@hmunsell we had the same issue on a single small residential project. After a fair amount of trouble shooting it was tied to a CAD link that had Civil topography father than 20 miles from the origin. Revit can't handle this in CAD links.
We generated a 'CAD_Topography' workset and turned it off globally; only turning it on in the Site Plan view; this was the most direct solution. We have a few other workarounds, but they involve messing with the topography in CAD.
@hmunsell we had the same issue on a single small residential project. After a fair amount of trouble shooting it was tied to a CAD link that had Civil topography father than 20 miles from the origin. Revit can't handle this in CAD links.
We generated a 'CAD_Topography' workset and turned it off globally; only turning it on in the Site Plan view; this was the most direct solution. We have a few other workarounds, but they involve messing with the topography in CAD.
I can confirm from my own experience that my CAD file was the issue. (Extents issue)
I can confirm from my own experience that my CAD file was the issue. (Extents issue)
This worked for me , thanks!
@ToanDN wrote:
The view has an excessive eye and target levels. I changed it to some reasonable number and that fixed it. Notice the View type (Wall sconce or not does not matter). For cases like this, easiest way is create a new view.
This worked for me , thanks!
@ToanDN wrote:
The view has an excessive eye and target levels. I changed it to some reasonable number and that fixed it. Notice the View type (Wall sconce or not does not matter). For cases like this, easiest way is create a new view.
You could try switching the camera settings from orthographic to perspective and then back again, worked for me.
You could try switching the camera settings from orthographic to perspective and then back again, worked for me.
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