Is there a way where I can create/customize a family type to have multiple layers, one of which is the main structure and the others are finishes that can be later on be changed without creating another family type or without the other instances to change also?
Is there a way where I can create/customize a family type to have multiple layers, one of which is the main structure and the others are finishes that can be later on be changed without creating another family type or without the other instances to change also?
Not without a lot of work for nesting, visibility, constraining, failing, and giving up. Why can't you use walls, floors, roofs, ceilings?
Not without a lot of work for nesting, visibility, constraining, failing, and giving up. Why can't you use walls, floors, roofs, ceilings?
i don't mean to create from generic scratch but to duplicate and edit from existing families
i don't mean to create from generic scratch but to duplicate and edit from existing families
@elemenopitiyuvi wrote:
i don't mean to create from generic scratch but to duplicate and edit from existing families
That is even worse because who know how existing families were created.
@elemenopitiyuvi wrote:
i don't mean to create from generic scratch but to duplicate and edit from existing families
That is even worse because who know how existing families were created.
What would the family be? That seems like a lot of work AND file size that may not be necessary.
What would the family be? That seems like a lot of work AND file size that may not be necessary.
floors mainly
@elemenopitiyuvi wrote:
floors mainly
Select an existing floor type > Edit Type > Duplicate > Give a new name > Edit Structure > add/remove layers
@elemenopitiyuvi wrote:
floors mainly
Select an existing floor type > Edit Type > Duplicate > Give a new name > Edit Structure > add/remove layers
what is this for?
Oh, I think we're reading your post thinking you want to do this to other families, similar to how it works for floors and walls.
This is basic level stuff. A simple YouTube or Google search should give you an answer quickly... Did you try that before posting on here?
Oh, I think we're reading your post thinking you want to do this to other families, similar to how it works for floors and walls.
This is basic level stuff. A simple YouTube or Google search should give you an answer quickly... Did you try that before posting on here?
@elemenopitiyuvi wrote:what is this for?
Do you have Full Revit - not LT? If you have full Revit and you're using Modify Sub-Elements to shape edit the Floor, you can keep the bottom of the Floor parallel to ground as the top of the Floor slopes if the Floor layer is variable. If it isn't checked, then the bottom and top slope the same.
@elemenopitiyuvi wrote:what is this for?
Do you have Full Revit - not LT? If you have full Revit and you're using Modify Sub-Elements to shape edit the Floor, you can keep the bottom of the Floor parallel to ground as the top of the Floor slopes if the Floor layer is variable. If it isn't checked, then the bottom and top slope the same.
@elemenopitiyuvi wrote:
what is this for?
To keep the bottom of a floor flat when the top has slopes.
@elemenopitiyuvi wrote:
what is this for?
To keep the bottom of a floor flat when the top has slopes.
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