I am the OP.
I'm sorry, this is not a stepped topography. It is a hill. What I want here is a smooth controllable surface. The way I have made topo's in the past (I have made plenty), is with points. However, points require an extreme amount of time and are difficult to move precisely as a group after being placed.
The split line looks like a great tool to quickly raise/lower the topo, but I don't see any curved split lines. It looks like it is not possible to make curved split lines. If this is the case it looks like points are still the main method to shape the topo.
Can I not use model lines at different elevations? This means I can have controllable contours. If points are the only way to create contours and it still creates the jagged, triangular surfaces, then the topo tool is still pretty lame right now, do you agree? I was hoping the upgrade would have solved these issues.