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So I decided to model my stair finishes separately, meaning I did not use the built in Tread and Riser functionality within the stair system family. What I did instead was to model walls as risers and floors as treads for the stair finishes. It was all good until I used the auto up/down stair path annotation. As shown in the pic below, the arrow can be seen but the stair path is somewhat obstructed by the separately modeled treads and risers. Is there anyway to maybe set the base offset of the annotation so that it wont be covered by the modeled geometry? Any thoughts? Thank you.
Solved! Go to Solution.