I create a family to use as construction structural blocks (bricks). Each instance works as a line of bricks. The bricks line are created as an array of a shared family.
I wish, during the project, pick and change the type (family) of individual bricks (a shared family inside the bricks line family).
There are a way of doing that?
Thanks.
Ps. I already created a wrap for the bricks (a parameter changes the brick), but instance parameters are disabled and when I try use type parameters to choose the brick, all bricks instances changes.
I create a family to use as construction structural blocks (bricks). Each instance works as a line of bricks. The bricks line are created as an array of a shared family.
I wish, during the project, pick and change the type (family) of individual bricks (a shared family inside the bricks line family).
There are a way of doing that?
Thanks.
Ps. I already created a wrap for the bricks (a parameter changes the brick), but instance parameters are disabled and when I try use type parameters to choose the brick, all bricks instances changes.
Yes. Give the bricks a Type Parameter. Load the required brick families. When you look at the parameters list under the Family Types button, you will see a drop down that will show you all the families of the same category that have been loaded into this family. You should be able to switch families out as needed.
Yes. Give the bricks a Type Parameter. Load the required brick families. When you look at the parameters list under the Family Types button, you will see a drop down that will show you all the families of the same category that have been loaded into this family. You should be able to switch families out as needed.
@Anonymous
All instances belong to an array must be identical. You cannot change one without breaking the array.
I would create an in place mass, divide the surfaces, assign a curtain panel pattern base based on 1/2 step or 1/3 step or any other pattern resemble the brick pattern to the surface. Then you can individually change each brick to different material either by type or by instance.
@Anonymous
All instances belong to an array must be identical. You cannot change one without breaking the array.
I would create an in place mass, divide the surfaces, assign a curtain panel pattern base based on 1/2 step or 1/3 step or any other pattern resemble the brick pattern to the surface. Then you can individually change each brick to different material either by type or by instance.
Firstly, load all the nested families and types inside the main family.
Secondly, create an instance parameter.The type of the parameter should be <Family Type...> and choose the category of the nested families.
Thirdly, place one of the blocks loaded inside the main family and position it correctly.
Finally, select the placed block and in the option bar choose label (the parameter you just created)
if still have a problem, share the main and nested families, I'll record you a video of how to do it.
Mostafa Elashmawy
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Firstly, load all the nested families and types inside the main family.
Secondly, create an instance parameter.The type of the parameter should be <Family Type...> and choose the category of the nested families.
Thirdly, place one of the blocks loaded inside the main family and position it correctly.
Finally, select the placed block and in the option bar choose label (the parameter you just created)
if still have a problem, share the main and nested families, I'll record you a video of how to do it.
Mostafa Elashmawy
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.
Thanks Rina,
"Yes. Give the bricks a Type Parameter. Load the required brick families. ... "
I already have done that, my problem is that I need to change only especific bricks of the array!
Thanks Rina,
"Yes. Give the bricks a Type Parameter. Load the required brick families. ... "
I already have done that, my problem is that I need to change only especific bricks of the array!
Thanks Toan.
I tried create a wrap family for use with array, this wrap family has a parameter that selects the brick geometry. But instance parameters are disabled and type parameters changes all bricks of the array.
Will try your solution.
Thanks Toan.
I tried create a wrap family for use with array, this wrap family has a parameter that selects the brick geometry. But instance parameters are disabled and type parameters changes all bricks of the array.
Will try your solution.
Thanks Mostafa,
My core problem is that instance parameters are disabled inside arrays. I already could change all bricks in the array, but I want to change indiviual bricks, and only type parameters are avaliable. Also, family change for individual bricks are disabled.
Thanks Mostafa,
My core problem is that instance parameters are disabled inside arrays. I already could change all bricks in the array, but I want to change indiviual bricks, and only type parameters are avaliable. Also, family change for individual bricks are disabled.
Hi again Toan,
Anly images of bricks will not work, I want to calculate materials and weight.
There are a way of break an array inside a family? I could break then when directly in project, but I cant select the array object inside a family to break it!
Hi again Toan,
Anly images of bricks will not work, I want to calculate materials and weight.
There are a way of break an array inside a family? I could break then when directly in project, but I cant select the array object inside a family to break it!
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