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I downloaded a tile family used for hips ridges and rakes from a tile MFG. Unfortunately, there is no way to properly rotate the family into the correct position.
I have been trying to recreate this using an adaptive family. Long story short, I simply don't understand how to use a combination of a point and adaptive point to get the rotation angle to control the tile family.
I've uploaded the original families to show the intent and I'm looking for some advice on how to properly create this in the adaptive component family.
Thanks,
Josh
Solved! Go to Solution.