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RevIt (Mac) - camera isn't moving to 3d view when press/pull'ing?

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maxfarrar
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RevIt (Mac) - camera isn't moving to 3d view when press/pull'ing?

Every tutorial I've seen shows that if you sketch a surface and then hit Q to press/pull, the camera moves to 3d view to see the extrusion amount. However, suddenly in the last few weeks, this stopped happening for me. I have to manually move the camera each time I want to press/pull. What is going on? I can't see an option for this anywere..

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barthbradley
in reply to: maxfarrar

What parallel are using? 

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