@barthbradley wrote:
Because there is no Rendering Material applied to the canister/housing. There's not even a parameter associated to it. I don't remember what Material it's using, but it's probably using the default "By Material" in your Project. "By Material" would use the material assigned to element's Category in Object Styles of your Project.
IMO, this Phillips Lighting has the worst BIM content I've seen. I downloaded other ones from their site and they were just as bad. Anyways, the family you have needs help. Modify it and associate the canister/housing to a Material Parameter so that you can assign a PROJECT material to it.
Lastly, please be sure to mark my answer above ( "Emit Shape Visible in Rendering") as the solution to your original question.
... different words.... same meaning....:
.....let's go for parts:
1-... if your family is not ceiling based sometimes can get over or under the ceiling
... this family is not properly working
2- you need to crank up the exposure
3- to get the lights working the proper way in most cases they need to be enclosed in some kind of space to show reflections and refractions (walls, floors, ceilings,etc)
.... at the end those lights are kind of working: but if I try to place a new component (light) on the ceiling is getting upside down ... maybe the family is corrupted
aRcHiTeCt.JM
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