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Hello.
Ok so I have a multilayered wall made up of two independent wall instances that run alongside each other. I want to place a door and a curtain wall in one of them and have the wall openings in both layers of the wall. I am aware that this could be achieved by joining both of the walls and then placing the door in either of them.
The thing is one of those walls is a prefab that I would much rather have modeled as a model in-place wall. It appears that by having a modeled in-place wall and a system wall, openings are no longer shared among the different layers even if they are joined. I can place the door on either one of the walls and the proper opening will appear but ONLY on the host wall. And with curtain walls is even worse. I cannot for the life of me find a way to properly join it with the model in-place wall at all.
At this point the project might still change a little bit and there are plenty of doors and curtain walls in this situation so I am avoiding as much as possible solutions that rely on me manually making wall openings and void cuttings.
Any ideas of what I can do? Or is this just another “Revit Thing” that I should learn to live with?
Solved! Go to Solution.