Is it possible to Scale a Poche up with the change of a view scale?
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Hello everyone. This morning one of our QA/QC managers was asking me some questions about how Revit scales poches. He wants a brick, for example, to show the same at 1/4" scale as it does at 1-1/2" scale. Meaning if the brick section poche has 3 diagonal lines at 1/4", he would like it to show those same 3 lines at 1-1/2" and so on. His concern is that when a brick or CMU is at a large scale, the hatch pattern in the detail item becomes too overpowering to the detail proper; although the distance between the poche lines does not change, it visually appears much more dense at a large scale.
I am not sure that I 100% agree with that philosophy, but I am curious to know if there is a way to manipulate the scale by view instead of creating some strange work around with different detail items for different scales.
One followup question: The poche is not identical on each detail item either. As in, the cross hatch on a CMU is not centered in the section and changes based on where the detail item is placed in the view. Is there any way to stop that? So a detail item looks exactly the same regardless of scale and position in space?
Thanks.