How to do realistic ceiling tiles without a surface pattern?

How to do realistic ceiling tiles without a surface pattern?

Anonymous
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Message 1 of 21

How to do realistic ceiling tiles without a surface pattern?

Anonymous
Not applicable

Can anyone point me in the right direction of how to do this? 

 

I am uploading my models into Lumion to render and surface patterns arent visible in Lumion so i need too somehow make a realistic ceiling grid where you can see both the metal grid and the plasterboard ceiling so i can assign materials to both.

 

To be honest I am very dissapointed that revit doesnt have this feature allready.

 

Thank-you

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Message 2 of 21

danieleaccardo
Contributor
Contributor

hello, I'm not an expert for lumion software but let's try.

There are in the model other patterns that are visible?

already checked the scale in the material browser?


Daniele Accardo - Autodesk Student Expert
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Message 3 of 21

Anonymous
Not applicable
You cant see any annotations or surface patterns in lumion. Forget about
lumion though. I just need to now how to make a proper ceiling grid with
both materials assigned to it, plasterboard tiles and the metal grid/
t-bar. Thanks
--
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Message 4 of 21

danieleaccardo
Contributor
Contributor
Select the ceiling and modify the type changing it to "compound ceiling". Then you can edit the type and click on edit in the construction section. In the new window you can set materials and thickness for structure and finish panels.

Daniele Accardo - Autodesk Student Expert
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Message 5 of 21

Anonymous
Not applicable
No you cant. You can only change the surface pattern on the ceiling
plasterboard. I ceiling tiles with the metal grid visible so i can render it


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Message 6 of 21

danieleaccardo
Contributor
Contributor

if your purpose is to render the ceiling, my advice is to use a compound ceiling and go to set the material and search for "ceiling tile".

Once the material is selected, on the right you can find other folders like "graphics" and "appearance" in which you can set your preferences depending on the size of panels you want to place.

I don't remember other solutions with the ceiling function. If you want to try, another option is to use a curtain wall in which you can change the material of the glass panels with your ceiling material and set also all the grid with your preferences


Daniele Accardo - Autodesk Student Expert
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Message 7 of 21

Anonymous
Not applicable

@Anonymous wrote:
No you cant. You can only change the surface pattern on the ceiling
plasterboard. I ceiling tiles with the metal grid visible so i can render it



If you want to see the metal grid then you have to model the metal grid....unless you get a material that already shows a metal grid.

 

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Message 8 of 21

ToanDN
Consultant
Consultant

@Anonymous wrote:
You cant see any annotations or surface patterns in lumion. Forget about
lumion though. I just need to now how to make a proper ceiling grid with
both materials assigned to it, plasterboard tiles and the metal grid/
t-bar. Thanks
--
Sent from Gmail Mobile

If you want 3d t-bars then model them as a structure framing system or as sloped glazing's mullions.  You can even create the entire ceiling a sloped glazing with mullions + panels and forgo the actual ceiling.

Message 9 of 21

seanlewishhi
Contributor
Contributor

You can make a generic model as a ceiling (use your plaster material) , then set that as you work plane and add a curtain wall.  Set the spacing as needed and add the mullions to the size and material.  This works in Enscape not sure about Lumion

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Message 10 of 21

JJWGallagher
Advocate
Advocate

Find or make a ceiling tile texture with the grid in it. Lumion should create it's own bump map to give the illusion of depth. 

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Message 11 of 21

alex60
Advocate
Advocate

Hi all, we normally use a slope glazing roof with the grid layout of the ceiling using the mullion profile and the panel with the material of ceiling.  See attached image.

 

Thanks, Alex

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Message 12 of 21

Anonymous
Not applicable
Hey thanks, can you give me a bit more of a breakdown how to do this? Eg
what functions to use in revit? Thanks
--
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Message 13 of 21

Anonymous
Not applicable
Hey thanks, can you give me a bit more of a breakdown how to do this? Eg
what functions to use in revit? Thanks--
Sent from Gmail Mobile
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Message 14 of 21

nmarcelis
Advisor
Advisor

2 possibilities, option 1 is the best solution, but a little harder to realise.

 

1.

Create a Sloped Glazed roof and create new adaptive component families for the ceiling panels and frames.

 

2.

Create a new level based generic family with extrusions.

 

If this helped please accept this as a solution.

Revit Certified Professional Architecture, Structure and MEP.
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Message 15 of 21

alex60
Advocate
Advocate

Hi all, there is no need to make adaptive components, with the simple panel of glazing roof you can duplicate it and change the material for ceiling texture. See the attached image where are the steps to make that.

 

Thanks in advance, Alex

Message 16 of 21

JJWGallagher
Advocate
Advocate

I don't understand why so many people actually model a suspended ceiling. It seems like a waste of time and energy. Just put a texture on it, you'd never notice the difference in a render and your working drawings shouldn't show that much detail either. 

 

EDIT: Here's a ceiling from my render, it's a flat plane with good materials and displacement. Second Floor.png

 

Message 17 of 21

ToanDN
Consultant
Consultant
Agreed that using material with bump map/displacement is the best option for typical lay-in ceilings. Modeling them is only necessary for geometric/sculpture ceilings.
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Message 18 of 21

aRcHiTeCt.JM
Mentor
Mentor

@JJWGallagher 

 

***EDIT: Here's a ceiling from my render, it's a flat plane with good materials and displacement. 

 

... do you mind sharing the texture, or textures...

.... or even better the model?

... the model as in the picture

... please

 


aRcHiTeCt.JM

REVIT EXPERT ELITE
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Message 19 of 21

JJWGallagher
Advocate
Advocate

I can't share the model as I made it at work, but I can send you the textures. What program were you hoping to use them in? My render was from 3ds Max with Corona Renderer but I can adjust them to work for whatever you need. 

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Message 20 of 21

aRcHiTeCt.JM
Mentor
Mentor

@JJWGallagher 

... the textures, bumps, etc... you were using to get the ceiling looking this way...

... thanks...

Capture.PNG


aRcHiTeCt.JM

REVIT EXPERT ELITE
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