Hatch Patten Missing in 3D views

Hatch Patten Missing in 3D views

ldaenen
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Message 1 of 15

Hatch Patten Missing in 3D views

ldaenen
Contributor
Contributor

Having Difficulty getting a hatch pattern to show for stone walls in perspective views that we would really like to have for a presentation.  sometimes the pattern shows when the view is first put into a 3D perspective mode but disappears after adapting the view and now can't get the pattern back at all.

 

Here is a 2d representation of part project:

2d representation.PNG

And here is a 3D part.... As you can see the stone pattern is missing and is just shown as Grey.... It does not show when I zoom in closer to the surface either.  You can see how other patterns like the stone on the floor through the window still work.

 

3d representation.PNG

 

Any help would be great,

 

Thanks.

 

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Message 2 of 15

barthbradley
Consultant
Consultant

It happens. Just need to fidget with the view angle and zoom. 

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Message 3 of 15

ldaenen
Contributor
Contributor

Thanks but I'm  not getting much mileage out of that technique

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Message 4 of 15

ToanDN
Consultant
Consultant

Use a model pattern for the material.

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Message 5 of 15

ldaenen
Contributor
Contributor

Thanks,

 

I can't remember right now but we can't use a model pattern for a technical reason... I think because we needed to scale the hatch pattern in a specific way.

 

 

 

 

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Message 6 of 15

barthbradley
Consultant
Consultant

Do you have excessive values for Eye Elevation and Target Elevation in the view?  That'll do it.  

 

Could be a FUBAR 3D view as well. Did you try deleting and creating a new one? 

 

Or it could be graphics card related.  

 

 

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Message 7 of 15

ToanDN
Consultant
Consultant

What specific way?  Do you worry the pattern appears too dense in a small scaled view?

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Message 8 of 15

ldaenen
Contributor
Contributor

Hey thanks for the input again,

 

I'm gonna try opening it on a computer with a different graphics card config when I get a chance.

 

The pattern is scaled up because the stones in the project are that size not smaller and it will confuse the feel of the project for the client.

 

Here is a link to another question I asked why I ended up not using a model pattern : https://forums.autodesk.com/t5/revit-architecture-forum/cant-scale-up-hidden-line-version-of-a-mater...

 

 

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Message 9 of 15

ldaenen
Contributor
Contributor

ALSO ,

 

I don't think its a fubar view because I have 10 views saved all from different angles  and non of them have the texture.

 

Ill try out changing the values for eye elevation and target elevation

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Message 10 of 15

ToanDN
Consultant
Consultant

What you describes is the behavior of drafting patterns. Model patterns don't scale up or down, they are always show their actual model size, not paper size.

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Message 11 of 15

barthbradley
Consultant
Consultant

I think the OP means this:

 

View Scale Hatch 2.png

View Scale Hatch 1.png

 

 

Here's that 1:20 View after fidgeting with the view angle:

 

View Scale Hatch 3.png

 

But the OP said that didn't work for them.   

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Message 12 of 15

ldaenen
Contributor
Contributor

Sorry Bath Bradly, 

 

How do I change the Target Elevation and Eye Elevation ? Cant figure it out 

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Message 13 of 15

ldaenen
Contributor
Contributor

Also I tried it on another computer with a different type of Graphics Card enabled and am getting the same results 

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Message 14 of 15

barthbradley
Consultant
Consultant

@ldaenen wrote:

Sorry Bath Bradly, 

 

How do I change the Target Elevation and Eye Elevation ? Cant figure it out 


 

Easiest way would be to just recreate the View.   But, if you want to fidget with the settings, they are in the View Properties. 

 

View Camera.png

 

 

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Message 15 of 15

ldaenen
Contributor
Contributor

The Target Elevation and Eye Level Elevation are interesting but they don't do anything to fix the problem. 

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