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Family nested Voids in Legends/Schedules

5 ANTWORTEN 5
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Nachricht 1 von 6
Anonymous
715 Aufrufe, 5 Antworten

Family nested Voids in Legends/Schedules

Hi There,

 

I'm setting up Window/Door schedules the normal way, and a bunch of the window families have voids that are modelled to cut a sub sill out of a floor slab (for example) if required.

 

I've assigned a yes/no parameter to the void visibility which works well enough in the working drawings/model, but this parameter isn't an option in a Legend when you place a family, and thus the voids are showing up orange.

 

Is there any way at all to fix this? This seems like an oversight being that voids are not controllable at all with visiblity settings, which is a shame.

 

Anyone have any smart ideas? (Revit 2018.3 here)

 

All per the door on the right as shown below:Capture.JPG

 

Thanks!

5 ANTWORTEN 5
Nachricht 2 von 6
barthbradley
als Antwort auf: Anonymous

Interesting. My Doors don't display uncut Voids in Legend.  Can you post one of your Door Families so I can see the difference?  

Nachricht 3 von 6
Anonymous
als Antwort auf: barthbradley

Sure, here you go. The void is a nested general family within the Window family.

Nachricht 4 von 6
ToanDN
als Antwort auf: Anonymous

Turn off generic category for that legend view.

 

Capture.PNG

Nachricht 5 von 6
barthbradley
als Antwort auf: Anonymous

...or change your Visibility Settings for the Void Family

 

 

No FrontBack Visibility.pngNo FrontBack Visibility in Legend.png

Nachricht 6 von 6
Anonymous
als Antwort auf: barthbradley

That did the trick. Thank you very much!

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