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there are several ways apply such grooves easiest would be to use the tool Wall: Reveal (see image below), some of the other methods to do that is
using a face based or wall based family
adding the reveal into the wall structure
using a material bump (ie the wall in the model is not cut and the grooves are simply a material effect)
...etc
For plaster there are also a couple of ways to do that:
Add it as a layer into the wall family
Use a separate wall element consisting of one layer just for the plaster. Using this workflow will require that you to join geometry with the main wall in order for inserts to cut through it