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Hi, I will preface this with that I'm new to rendering and I'm running LT. I've spent two days tweaking settings to come up with a sub-par work-around, but wondering if anyone else has encountered this and knows a quicker method.
Per the title I'm trying to make a top-down rendering. The section box is just under the ceiling. This works fine for artificial lights, as anything above that cut plane is ignored, however the sun does not follow those rules. Is there a toggle I'm missing that would make the sun obey the cut plane? I've tried the following, the last method getting the closest result but still looks horrible:
1) Raise the cut plane up another 20-30' and hide everything except for the exterior walls. This is ok, but very laborious and I think I need to create some temporary walls that extend more like 60' in the air to completely block the sun...I would also have to hide all interior objects on every floor (of which there are 4), which is painful. Any vertical items would not be cut properly and require extensive post-render fixing in a graphic editor. These views could then only be used partially, as the extended walls in perspective block out all the exterior elements in the view. The fact that all artificial lights also need to be cranked up 30000x in order to be visible in daylight (even when they are in the shadow), vs. a night rendering is also laborious.
2) Turn off the sun and make a "sun" artificial light, placed just below the cut plane. This seems to be the quickest method, but I need to spend time tweaking the colour and placement of this "sun" to get it just so. Having the "sun" only 9' off the ground is also problematic.
Is there a way to put a huge void inside the building that cuts through everything, leaving only the exterior walls? Sorry, I can't share my model as it exceeds the file size.
Solved! Go to Solution.