Brick frame around window

Brick frame around window

Marie.j03
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Message 1 of 20

Brick frame around window

Marie.j03
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Hi, I would like to make a window frame around the windows and doors similar to the pictures. How can i do this?

 

images.jpeg.jpg26-5.jpg

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Message 2 of 20

RDAOU
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@Marie.j03 

 

You can do that using material applied to either of the following: 

  1. In place modeled sweep around opening
  2. a sweep modeled in a line based family
  3. a frame/sweep modeled nested or built-in the window or door family 

 

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Message 3 of 20

Marie.j03
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Hi @RDAOU 

I tried with material on a sweep but it doesnt  ocme aligned like the images

 

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Message 4 of 20

martijn_pater
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I think I've seen a similar topic before with screencast... found it: https://forums.autodesk.com/t5/revit-architecture-forum/tile-around-windows/m-p/9285687 (by @RDAOU  also 😉 really nice)

Another option:
4. Use split face/paint with custom model pattern, but mostly for 2d/elevation purposes.

Message 5 of 20

RDAOU
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@Marie.j03 

 

Profile needs to be slightly slimmer on the inner side (towards the center) 

Edit: See image and screencast below

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Message 6 of 20

RDAOU
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@Marie.j03 

Adjust the profile on the inner side to be slightly shorter then the material pattern till orient towards center

Edit: See screencast below ...or just watch the screencast on the post martjin added to his reply...can't seem to be able to upload it here

 

profile.png

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Message 7 of 20

constantin.stroescu
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Beside the methods enumerated by  RDAOU in his post I'll add a method that use Generic Model Adaptive Families -Parametric ( one famil...

Image 1.png

 

Image 3.png

 

the first Adaptive Family with Parameters:

Image 5.png

and the second one , also with Parameters:

 

Image 4.png

 

in the following screencast , you can see how these parameters work:

https://knowledge.autodesk.com/support/revit-products/learn-explore/caas/screencast/Main/Details/51a...

 

Constantin Stroescu

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Message 8 of 20

barthbradley
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Personally, I would just use model lines  -- pretty much the way brick is typically represented. This way it matches with the brick hatch pattern used for the wall -- unless, of course, you are modeling all your wall bricks/mortar joints as well.


Attached RVT contains a fully parametric family for placing radial arrays of model lines as shown in the top screenshot. Drill down and investigate how the family is constructed via nested formula-driven families. You can easily swap out the model line being arrayed for any geometry, such as the “brick” family that is cutting into a "mortar" wall shown in the bottom two screenshots.

 

Brick Joint.png

 

Brick Joint 3.pngBrick Joint 4.png

Message 9 of 20

Marie.j03
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Thank you for the nice presentation but I don't know how to work with adaptive families. The material methode worked very fine with me 🙂 

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Message 10 of 20

Marie.j03
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Mr. @barthbradley I opened you file and it looks like You are using 2 walls! Which if I understood right, i must use 1 wall with brick pattern and 1 wall without pattern in order to do the radial array of lines!

 

This is not practical and not feasible because one shouldn't need to double the walls and place them once with pattern and once without. The sweep aligned the pattern perfectly ok and I didnt have to put walls twice 

 

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Message 11 of 20

martijn_pater
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Only if you would model model brick+mortar, as mentioned, otherwise also useable just with one wall. It is a very nice family/method/solution also.

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Message 12 of 20

Marie.j03
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Maybe you should you try it and demonstrate how it works with one wall. Otherwise you can use it because for me it doesnt work at all 《:●)

 

Annotation 2020-02-23 143357.png

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Message 13 of 20

martijn_pater
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Sure no problem, same as #4 I mentioned really. You apply the model line array as pattern on a split face/painted surface (instead of using a model pattern, 'easier' to create/place as pattern).

Single wall using model line array.Single wall using model line array.

 

 

Message 14 of 20

Marie.j03
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As I have said the sweep in the window family using the profile shown above and applying material did the job perfectly well and all the doors and windows are done.

 

I am not interested in showing grout on the elevation or 3D because and I do not need to count bricks because we measure such works in linear meters. Maybe if the project is one window or 1 wall with some opening feature you could go splitting faces, painting or building brick over brick like he did in that file attached. We shouldn't make things harder and more complicated than they should be 《:●)  sweep + material + pattern all done!

 

 

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Message 15 of 20

martijn_pater
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I never said I thought it is the best solution, but it sure is one. But I like the 3D version of that solution better I agree, never thought of using mortar wall (I built it into family once though). But I can appreciate that.

Message 16 of 20

barthbradley
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You know @Marie.j03,  a simple "thank you" would have sufficed.   

Message 17 of 20

constantin.stroescu
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I've made a screencast on the subject.

To resume:

  • I used two Generic Model Adaptive Families:
  • the first Family is made around 1 Adaptive Point and could contain either a 2d or a 3d object
  • the second family contains an Arch ( in my screencast an Arch and a Circle) divided by Divided Path
  • insert Family 1 on one of the Nodes of Family 2
  • for Divided Path use Layout set to Distance instead of Number
  • use Repeat to spread the Family one onto all the Nodes
  • as you can see from the screencast I've used Parameters

https://knowledge.autodesk.com/community/screencast/47806fbc-6434-40ef-9a69-898b14671988

Constantin Stroescu

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Message 18 of 20

Marie.j03
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@constantin.stroescu thank you for a very detailed tutorial I will watch it again and try to follow while doing in revit.

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Message 19 of 20

Marie.j03
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@barthbradley  so sorry I thought I did ... thank you for taking the time to post something and help. That family you sent is a witness that have good skills and know how in revit but I'm sorry it did not work for me. 

 

I also forgot to mention before that the arch jumps left and right when I change the angle to something different than 360 and the keystone gets off centered. Other times when I change radius it gave me an error "can't cut instance(s) of Brick Radial Array 3 of 3 out of host" ... probably that is fixable but for sure I cannot fix it 《:●)

 

It was just too much for something which can be done in 5 mins for the whole project

 

 

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Message 20 of 20

martijn_pater
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Nice sceencast, but I am wondering why you wouldn't 'just' use a generic family with a radial array. edit: perhaps due to above mentioned errors, didn't notice those, surely could get that working though. Interesting to see different ways to do this type of thing though...

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