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So I'm creating a locker family, I thought if created a solid block I could then load in a locker door family that is face based with a void that cuts the locker out of the locker block. However, I can't array this, see video attached.
I also created a hob extractor block that had another void array that needed to move with the block up and down depending on placement, but this wouldn't work either. Every time I moved the block up and down it broke the array and the constraints would hold it.
I'm probably doing something wrong, but can anyone help?
Also, I understand I could create this family another way, but I want to understand why this array/any void array I create won't work.
Solved! Go to Solution.