adaptive point plane rotation problem - RVT 2021

ivo_galantai
Enthusiast
Enthusiast

adaptive point plane rotation problem - RVT 2021

ivo_galantai
Enthusiast
Enthusiast

Hi Guys, 

 

So I am bit stucked here an need help. 

 

I have a really curved facade where mullions are rotating and slanting at the same time. 

ivogalantai_0-1636717546303.png

I have to place glass holders on each mullion the mullions rotation and slanting angle varies so every piece would be unique to fabrication . 

I created an adaptive family because of the curvness face based family cant rely on host adaptive can! 

 

So my problem is that adaptive family works fine and stuck on the surface tha part B component always have to be horizontal - have the slanting but not perpendicular to the path - 

SO if I raise adaptive point 2 than in adaptive point 1 slanted plane starting to rotate - and I dont want that rotation I want just to be slanted

 

ivogalantai_1-1636717780878.png

as you can see on the picture it has to be like the red line  - slanted but horizontal 

ivogalantai_2-1636717837411.png

picture 2. see the rotation problem . 

this could be the normal position with out rotation but slanting is needed. 

ivogalantai_3-1636718020918.png

 

so please help me .

The adaptive point orientation is not cool for this either because if you place it with global Z than its not slanting at all or if it dose than it rotates as well. 

 

I attached the family as well. 

 

Thank you 

 

Ivo

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barthbradley
Consultant
Consultant

Hard to understand what you are after.  Got a photo or something of the contraption you're trying to model?     

 

 

...is this what you're after?

 

Contraption1.pngContraption2.png

 

Contraption3.png

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ivo_galantai
Enthusiast
Enthusiast

So what I am trying to do is a slanted profile like this  - 

ivogalantai_0-1636828732630.png

mullions are slanting and rotating  - the component here PART B has to be slanted but if I raise the point in the family Part B starts to rotate because adaptive plane rotates but I dont know why its rotating left nd right when raising the point - Part A is okkay because it has to rotate and slant as well.  and I have to report the angle between part A and Part B for 205 count mullions ..:D so with this family if it would work it would be easy.. 

ivogalantai_1-1636829110400.png

 

If still confusing than I can make an other video 

 

thank you 

 

Ivo

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barthbradley
Consultant
Consultant
Accepted solution

Does the attached family behave the way you want?

 

 

Contraption4.png

 

Play around with these parameters as well. 

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ivo_galantai
Enthusiast
Enthusiast

Thank you  - woooww thats cooolll.. 

 

I really  appreciate it! how you did that ? 

 

Thank you again! 

 

Ivo

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