2024 topography - cut is fine, what about fill?
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I understand the advantages of the new way of manipulating the topography, however pads were a much quicker solution in modelling a terrain.
Prior to 2024 if you wanted to "dig" a part of the terrain you made a shape in plan view and placed it at a desired height - cut or fill it did what it needed to do - for example, on a sloped terrain you could have half of the pad in the cut and the other half filled, all in one action.
Now in 2024 you have to create a void to cut part of the terrain, and then model the filled part separately. And if you have a simple shape of the building in contact with the terrain it's a few points (you still have to align each point two times to get it exactly to a corner, for example). However if your foundation has a more complex shape, the only solution is to place a whole bunch of points and then micro-position them? Is there a quicker option to create fills?
This new workflow, it seems, is just so time consuming...
Also, it is cool that the new topography "wraps" around the foundation of a wall, however that representation is not accurate. Revit will subtract the volume of the wall and its foundation from the total volume of the topography, however in real life the digging (cut) would be bigger than the volume of the concrete, and then there would be a fill on top of the foundation. The total (net) amount of earth will be the same, the net cut/fill number in Revit - however in a bill of quantities the digging and filling are two different works...
Like I said, the new topography tool certainly has some advantages - but I sometimes wonder if developers communicate with real users when making decisions.