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Revit texture masp in Navisworks

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03-25-2015
01:07 PM
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It seems that when exporting a Revit model into Navisworks, the texture maps associated with the surfact (GWB, Ceiling Tile, Concrete) are porting forward as well. In doing so, it makes it impossile to alter the transparency and color of the object in Navisworks. I routinely change the transparancies of ceilings, walls and floors so that pipes, ducts and conduits can be seen. What is the secret to shutting off the maps prior to exporting to Navisworks so that when I open a Navisworks model, I can change these items? I tried to use the Materials section in Revit and shut off the "bump maps... that didn't work.
I'm hoping to find an answer...
Thanks,
Mike Furlong