Message 1 of 5
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi. I'm using Revit API to export 3d geometry data from rvt files. It's very easy to export mesh data and uv coordinates by OnPolymesh() method. But once I try to export geometry in a parametric way( using OnFaceBegin() method to get faces and loops, and then triangulate them in my own brep renderer), it seems that I can not find a way to correctly calculate the uv coordinates from face modelling parameters and revit texture properties in my own brep renderer.
Is there anything I can do about this? Thanks!
Solved! Go to Solution.