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Dear colleagues,
I'm facing some issues detecting intersections between elements in different models using linked models. Im using the following function:
SetComparisonResult result = face.Intersect(curve, out intersection_points);
And everything works well, as long as the internal origin points are matching. If they don't then it doesn't work at all.
I came to the conclusion that the operations are performed taking as reference the internal origin points of each model (see below). So it doesn't really matter if the PBP are matching, or where the linked model really is in the screen.
The question is then how to solve this efficiently. I could still get the operations done by moving the elements before the operation to ensure that PBP are matching, but that seems to me that it will quickly make the calculation unnecessarily heavy. do you know of an easier way to achieve this?
Regards,
Pedro
Solved! Go to Solution.