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Hi Guys,
It's me again 😉 wondering why I'm getting different result on getting face bounding box max/min as shown in the video.
PlanarFace face = solid.Faces.get_Item(0) as PlanarFace;
BoundingBoxUV bbUV = face.GetBoundingBox();
XYZ p3 = face.Evaluate(bbUV.Max);
FamilyInstance famInst = doc.Create.NewFamilyInstance(p3, fixture, Autodesk.Revit.DB.Structure.StructuralType.NonStructural);
Thanks again.
Solved! Go to Solution.