As shown in the screenshots below, when I tried to export a curved surface, the OnPolyMesh method in IExportContext gives very jagged edges. Is there a way to solve this?
Thanks!
Solved! Go to Solution.
As shown in the screenshots below, when I tried to export a curved surface, the OnPolyMesh method in IExportContext gives very jagged edges. Is there a way to solve this?
Thanks!
Solved! Go to Solution.
Solved by jeremytammik. Go to Solution.
Not very much you can do, I believe.
You should however at least read these two posts:
I all else fails, you will have to access the real element geometry instead of using the custom exporter.
That is normally a lot more work, though.
Not very much you can do, I believe.
You should however at least read these two posts:
I all else fails, you will have to access the real element geometry instead of using the custom exporter.
That is normally a lot more work, though.
My solution is to triangulate the face in OnFace method, in this way I can input a LevelOfDetail parameter. However I lose all UV data at the same time. Currently I use Face.Project to approximate a set of UV which is quite unstable.
Thanks for your reply anyway!
My solution is to triangulate the face in OnFace method, in this way I can input a LevelOfDetail parameter. However I lose all UV data at the same time. Currently I use Face.Project to approximate a set of UV which is quite unstable.
Thanks for your reply anyway!
I've also tried to set LevelOfDetail property on ViewNode, and it also works.
I've also tried to set LevelOfDetail property on ViewNode, and it also works.
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