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Hi
After a while I have started on the automatic 3D views creation again, still with no luck.
The North direction is still wrong.
When I use the eye, Up, Forward settings as below, North is turning Right insted of up
XYZ eye = new XYZ((SecBMin.X + SecBMax.X) / 2, (SecBMin.Y + SecBMax.Y) / 2, 1); // in the middle of the section box
XYZ up = XYZ.BasisY;
XYZ forward = XYZ.BasisZ;
If I swap the Up and Forward Z/Y:
XYZ eye = new XYZ((SecBMin.X + SecBMax.X) / 2, (SecBMin.Y + SecBMax.Y) / 2, 1);
XYZ up = XYZ.BasisZ;
XYZ forward = XYZ.BasisY;
Now I got the direction right, but the eye target is not placed in the midtel af the outer walls don't seem prarallel.
What do I do wrong ?
Isn't it possible to create a 3D perspective facing North ?
If not, is it possible to rotate the view after creation ?
Best Regards
Anders
Solved! Go to Solution.