2D coordinates of curve endpoints in View3D
Not applicable
11-26-2014
06:56 AM
Hello everybody,
I want to obtain 2D coordinates at the viewport of curve endpoints within a View3D.
Therefore, I filter the visible elements with the FilteredElementCollector. Is there a way to directly obtain the 2D coordinates on the screen without doing perspective transformation of the element to the camera coordinates and project it to the image plane?
Greetings,
Chris
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