When a mesh selection is deleted and the hole is filled back in using the Surface Tools the texture is approximated and blended based on the surrounding face colors. An option to re-apply the original texture over the same area would help keep some of the realizim after edits are made. Otherwise those areas often look blurry.
Picture 1: Original Mesh

Picture 2: Mesh Deleted and Hole Filled with Surface Tool (Texture is blurred)
Should have option to re-apply original texture so it looks like picture3.

Picture 3: Mesh Pushed and Smoothed (Texture is maintained)
