Hi everyone,
I've tried to create 3D models from a monochrome image series (microscope), which works surprisingly well.
One thing I am having trouble with is that the base of my object is flat in reality, i.e., it's resting on a flat surface, while the base appears warped or buckled in the final model.
Is there a simple way to force a flat base layer for a uniform background somehow? Or can you suggest a strategy for addressing this issue?
Thanks a lot,
Florian