Viewport specific geometry in only one viewport

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Hello Autodesk Community,
similar to this post
https://forums.autodesk.com/t5/objectarx/viewport-specific-geometry/td-p/5673119
I want to draw some viewport specific geometry for custom entities.
However I need only one layout viewport with a different representation of my entities, all other layout viewports and the model space tab should show the normal drawing.
The only solution I came up with so far is to do all the drawing for my custom entities in the subViewportDraw methods. There I can check for the viewport and/or for e.g. the current visual style in this viewport and choose accordingly how to draw my entities.
Switching completely from worldDraw to viewportDraw would mean a lot of changes (as right now most of the drawing is done in subWorldDraw) and additionally some work for displaying proxy objects (and ???) - so I was wondering whether there is any easier way to do this?
Thanks for any Help!