I'm writing a C++ application and I need to get vertices and other info from AcDb3dSolid entities by using RealDWG.
The document says: "To traverse the edges, faces, and vertices of the solid's underlying ShapeManager object, use the BREP API."
AcBrBrep and AcBrEntity classes are for BREP API, and they are declared in brbrep.h and brent.h header files. However, I couldn't find any of these header files.
I've googled a lot, but nothing helps.
Could someone tell me where I can find those header files? Or is there another way to get vertices for 3d solid entities in C++ within RealDWG?
Thanks in advance.
Jeffrey
Solved! Go to Solution.
Solved by artc2. Go to Solution.
Assuming that by "RealDWG" you mean the RealDWG SDK, the brep header files should be in the Utils\brep\inc directory in your RealDWG SDK installation.
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