Palette Size property seems to add a border buffer
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If I do something like this:
mypalette.Size = new System.Drawing.Size(506, 100);
the next time I check mypalette.Size, its is 512,106.
Its adding 6 to the height and width.
Its not a problem, as I just account for this once known, but what is that 6 number coming from?
There is no margin or property of the palette I could see that made sense.
I basically do not want to hardcode numbers, but grab them at runtime in case other machines do not have 6.
thanks
internal protected virtual unsafe Human() : mostlyHarmless
I'm just here for the Shelties
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