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AutoCad plugin development for both windows and Mac
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Hello, I currently have an AutoCad plugin that was written in C# .NET and it has the dependency on AutoCad.NET library which uses the .NET framework, so I am unable to do any development of this plugin or run it on Mac.
1. Is there a way to port this plugin over to Mac using mono or similar ?
2. Is there a way to develop AutoCad plugins that run on both Windows and Mac using the same codebase?