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Reduce Mesh while keeping uvs

Reduce Mesh while keeping uvs

Keeping uvs for Reduced mesh is extremely important. Please have the option to keep border uvs when reducing mesh

4 Comments
jill.ramsay
Alumni
Status changed to: Under Review
 
losimple
Observer

Hi. Any update about this? This is really extremely important.

Thanks 

absoluteKelvin
Collaborator

this is on my christmas wishlist.Smiley Happy

absoluteKelvin
Collaborator

common please most of the tech is there. I mean you can reduce mesh with dynamic tessellation with uvs already. Might as well add it for the Reduce Mesh function too so that i dont need to go to zbrush for decimation.

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