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Hi!
I have just started using mudbox and have really been enjoying it! What i have been wondering though is if there is a way to remove material from the model you are working on? What i mean is that when you are using the sculpt tool, you are only pushing around the mesh, not removing anything, the same exact mesh is still there, just in a different location. What i'm wondering is if there is a way to remove material in a sculpting manner, sort of like removing clay in the real world. This might be a stupid question, but any answers are appreciated!
//Benjamin
Solved! Go to Solution.