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Paint glitch on model made in Maya

2 REPLIES 2
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Message 1 of 3
Anonymous
394 Views, 2 Replies

Paint glitch on model made in Maya

I created a model in maya with the following steps:

  • created a bezier curve
  • revolved it
  • converted it to polygons using count format
  • sent the model to mudbox

When I try to paint it I have a glitch where the surface connects after the rotation.

 

How can I fix this, is this a mudbox issue, or should I create my model differently?

 

 

a.png

 

This is my curve:

b.png

 

 

ps: sorry if this is a bad question, I am a total beginner

Tags (3)
2 REPLIES 2
Message 2 of 3
Christoph_Schaedl
in reply to: Anonymous

does the object have clean uvs..?

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https://linktr.ee/cg_oglu
Message 3 of 3
Its_jay
in reply to: Anonymous

unwrap (UV) your model

in maya or in mudbox

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