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Mudbox, PTEX and Maya - How to?

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Anonymous
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Mudbox, PTEX and Maya - How to?

Hey there.

 

I built an hi and lowres model in ZBrush, imported them in Mudbox 2015 and trying to send the normal and displacement maps I created in it to Maya but everytime I try, the only map is included is the reflection map.

 

Am I doing something wrong or I'll have to setup its shaders manually?

 

Thanks!

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