Getting more serious with the difuse, micro details normals and dirty maps. I am still playing probing things in the freetime beetween commissions:
Mudbox/Marmoset Texturing in ProgressMarmoset Toolbag 3 RenderMarmoset Toolbag 3 RenderMarmoset Toolbag 3 RenderMarmoset Toolbag 3 Render
Hope you like it:
Regards:
Sergio Mengual
3D Artist-3D Generalist-3D Character Artist
https://www.artstation.com/artist/sergiomengual
https://www.facebook.com/Sergio3D2D/
https://www.youtube.com/user/sergiomengual