Another Digital Sculpt work finished.
Today, I had a momment for take some renders with the simple materials from Mudbox,and playing with the ligthing schemes.
This is another sculpture totally made from zero in Mudbox. No basemeshes were imported from other 3D apps, like 3DS MAX, MAYA, or someone else.
When I find some time beetween works, I'll back to it to review a bit more the topology and generate UVs for do an textured, and hair and fur style version.
Software:
Autodesk Mudbox 2015.
Photoshop CS5.
More Works mine or contact to:
https://www.facebook.com/Sergio3D2D
sergimen2001@yahoo.com.ar
https://www.youtube.com/user/sergiomengual