The default Human Body mesh seems to be 8 heads tall, what should I do when I want to create a 7-heads-tall (or any other non-8-heads-tall) character? I'm trying to use Grab tool, and I just can't avoid distortions. Am I on the right track? Or is there any way to adjust proportion with other tools?
Solved! Go to Solution.
Solved by RobinBall6995. Go to Solution.
Just to add to RobinBall6995's answer, when you add a joint, you can middle mouse click to scale the affected verts. So you could add a joint for a body part then make sure only that body part's verts are green (affected), then middle mouse click to scale the body part.
Can't find what you're looking for? Ask the community or share your knowledge.