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12-29-2016
11:02 AM
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I imported my mesh from Maya into Mud box without problems but when I export it back into mud box it changes the default Lambert texture into a strange bright silver texture, it loses volume and it doesn't allow me to smooth my mesh in Maya. Here is an image of what it looks like right after importing back to Maya. On the left you can see the exported mesh body and on the right is the original mesh that hasn't left Maya. Thank you!!!
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