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Exporting Terrain Mesh Displacement Map ~ Not sure how? ( New to mudbox )

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02-06-2017
11:23 AM
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Need all the help please.
I would love to export this to use in L3DT which is a terrain editing software.
I messed about with the Extract Map options but I have no luck in creating a perfect heightmap from exporting out mudbox..how..?
Would need it 2048x2048 and Im not sure this Preset " Plane " mesh is 2048x2048 in the first place ? but here is my settings.
After Extracting I Noticed the uv's are off? I have no idea what im doing.
And imported to Photoshop to find this from extracted .tiff 8bit from displacement map.
Photoshop Edited Contrast / Shading:
Original :