Hello Hello,
I use a stencil just with straigh tlines. When using that stencil on a cube or plane it works like a charme. The edges look smooth and like a perfect cut.
The cube below has about 98.000 polys.
when I do the same thing on a base shoe model, the edges do not look good anymore.
pleaese see below:
even by increasing the poly count to 4 millions.. the edges are not smooth anymore.
I double checked the base geometry of the shoe. it's all in qauds, and the edge flow is very nice done.
- So what is the problem I can not see ?
- What am I doing wrong ?
- And how can I make sure that the lines will appear as smooth and nice like shown on the cube ?
Thank you so much for every little help, hints and suggestions !
Hello Hello,
I use a stencil just with straigh tlines. When using that stencil on a cube or plane it works like a charme. The edges look smooth and like a perfect cut.
The cube below has about 98.000 polys.
when I do the same thing on a base shoe model, the edges do not look good anymore.
pleaese see below:
even by increasing the poly count to 4 millions.. the edges are not smooth anymore.
I double checked the base geometry of the shoe. it's all in qauds, and the edge flow is very nice done.
- So what is the problem I can not see ?
- What am I doing wrong ?
- And how can I make sure that the lines will appear as smooth and nice like shown on the cube ?
Thank you so much for every little help, hints and suggestions !
Looks like you don't have enough subdivision levels.
Looks like you don't have enough subdivision levels.
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