Onion skinning

Onion skinning

Anonymous
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Onion skinning

Anonymous
Not applicable

Hi everyone,

i was wondering, is there a was to fake an onion skin in motionbuilder like this:

 

I was thinking about duplicating my character mesh, set it on the previous frame and applying a flat shader and set the transparency.

Is this possible ? Also i would like in the end to automate it with python.

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